MechWarrior Living Legends
MechWarrior Living Legends logo
Developer(s) Wandering Samurai Studios
Engine CryEngine 2
Version Beta 0.4.0 (December 29, 2010)
Platform(s) Microsoft Windows
Release date(s) 2009 (beta)
Genre(s) Vehicular combat
Game Modification
Mode(s) Multiplayer
Media/distribution Online
System requirements

Intel Pentium 4 (2.8GHZ for XP ; 3.0GHZ for Vista);
1 GB RAM for XP ; 1.5 GB RAM for Vista;
DirectX 9.0c;
Full version of Crysis (The final version will require the full version of Crysis Warhead)

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Mechwarrior: Living Legends is a fan-created multiplayer mod, based in the Battletech universe, and using CryEngine 2 as its engine. It is one of the few mods to have been sanctioned by Microsoft.[1] On December the 26th, an open beta was released via BitTorrent.[2][3]

History Edit

Mechwarrior: Living Legends is based in the Battletech universe and began as a mod for Quake Wars. However, for a number of reasons, the team decided to switch to Crysis and continue development on the CryEngine 2. Not long after the switch, German Crysis developer Crytek announced that the team would be one of only four to receive the Crysis Software Development Kit (SDK) in advance. The mod team has said that the final version of Mechwarrior: Living Legends will support Crysis Warhead.[4]

References Edit

External links Edit

Template:MechWarrior seriesru:MechWarrior: Living Legends

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